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Ok I seem to have fixed most of the sound issues in the game. Let me know if there are still any issues. [matt_hojo]
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I’m currently working on some more things in the game. You will have local a local high score and the option to mute sounds. [matt_hojo]
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The new game features are out and hopefully working. [matt_hojo]
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I think this will be the last update for today, but I have added lasers to the pickups
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Incase you missed it yesterday: Here is my first canvas game, inspired by @robhawkes and @rawkets. http://t.co/LqiwlEiF [matt_hojo]
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Wtf is going on here!? I love iOS. http://t.co/C2bPbnXw [matt_hojo]
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Quick game update: Powerups now persist even if one expires.
Quick game tip: When speed boosted, you can kill the enemy by flying into it. [matt_hojo] |
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Bloody game stopping me from doing real work!
I blame @robhawkes, but I do enjoy it. Last game update of today: The game now has a HUD. [matt_hojo] |
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Whoops! Forgot to add the enemy again. I’ve fixed it now, sorry about that. [ In regards to last game update ] [matt_hojo]
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RT @photonstorm: New blog post: The Reality of HTML5 Game Development and making money from it http://t.co/fSf8wTNq [matt_hojo]
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RT @seb_ly: Save the internet part 2 – first SOPA, now sign the petition to stop the EU version ACTA. http://t.co/uR3IXxZE [matt_hojo]
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Fullscreen API’s have landed in Firefox official release!!!! https://t.co/dj2EsbHl This should be good. [matt_hojo]
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PHPStorm as an IDE is amazing. It includes node.js support
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